Saturday 31 July 2021

The Toymaker is Made

That wraps up The Toymaker.  That was a good fun painting to break the gap: nearly a year since my last one.  The next one will come along much faster.  I think I had better plan it.


Thursday 22 July 2021

Toymaker Trouble

Working at home in acrylics on my club evening painting.  Disgraceful.  Little bits and pieces and a complete hash.  These things are sent us to make us better painters.

Work done to fix that complete hash.  It is time to sit on this for a bit and come back to it.



Wednesday 14 July 2021

New Website Progress

I have ben working hard at putting in a VR menu for selecting the page skin.  This allows switching to a more standard HTML page.  I had a VR flower hanging around, so I decided to recycle it for the job.

I have also been aligning the VR skin with the graphic skin (= standard HTML page) for the home page and the history room.  The content now replicates on both, however, there is still a lot of work to get the graphic skin to use the available space properly.

Lately I have been working on a VR book simulation.  Particularly as I am going to be putting in a fair amount of text, there is a limit to the number of sheets of paper I can leave lying around.  A book is clearly a lot of work so was thinking of avoiding it.  However, I finally got my head around how to break up one of my terribly-overloaded constructs and that made the book idea much easier.  Still lots of glitches in it, and one piece of (small) extra functionality to add to get it to work, but it is finally coming together.

There are lots of items of functionality I have backed up, but the only functionality left now before first release is the reactive page handling.  After that, it is just the remaining content.


The Toymaker Himself

 Another Tuesday evening, and some decent progress.  I am enjoying this painting now, and that's always a good sign.  I have finally attacked the toymaker himself, which I may have (with reasonably argued grounds) been putting off.  Even better, the face came out close to what I had envisioned.


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